Games for Windows

Results: 602



#Item
21Windows games / Fallout 3 / Galactic Arms Race / Borderlands / Procedural generation / Weapon / Fallout / Chemical warfare / Experience point

Evolved Weapons for RPG Drop Systems Joseph Alexander Brown School of Computer Science, University of Guelph, Guelph, Ontario, Canada, N1G 2W1 Email: Abstract—Presented is an overview of an evolutionar

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
22Windows games / Linux games / X-Plane / Smartphones / Cross-platform software / Laminar Research / Android / Mobile operating system / Laminar / Airplane / Linux / X-Plane Airliner

Laminar Research announces the release of 
 X-Plane 10 Mobile for Android South Carolina September 30, 2015 Laminar Research, creator of the X-Plane flight simulator franchise, is pleased to announce the release of X-P

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Source URL: www.x-plane.com

Language: English - Date: 2016-06-30 15:32:26
23Windows games / Blizzard games / StarCraft / Multiplayer online games / Genetic algorithms / Cigar / Real-time strategy / Randomness / Chromosome / Artificial neural network / Evolutionary computation

Using CIGAR for Finding Effective Group Behaviors in RTS Game Siming Liu, Sushil J. Louis and Monica Nicolescu Dept. of Computer Science and Engineering University of Nevada, Reno 1664 N. Virginia Street, Reno NV, 89557

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Source URL: eldar.mathstat.uoguelph.ca

Language: English - Date: 2016-07-12 12:05:04
24Windows games / Home video game consoles / Linux games / Video games / Q.U.B.E. / ID@Xbox / Indie Fund / Xbox / Survival game / Tomb Raider

CREATIVE ENGLAND ANNOUNCES GREENSHOOTS COHORT Partnering for the third consecutive year, Creative England and Microsoft have today announced the latest group of studios to be chosen for

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Source URL: applications.creativeengland.co.uk

Language: English - Date: 2016-07-05 05:36:34
25Software / Gaming / Windows games / Digital media / Video game development / Video game genres / Linux games / Artificial intelligence / Real-time strategy / Strategy video game / Video game / Command & Conquer: Generals

Using Co-evolved RTS Opponents to Teach Spatial Tactics Greg Smith, Phillipa Avery, Ramona Houmanfar and Sushil Louis Abstract—This paper describes a co-evolutionary algorithm for generating simple spatially oriented t

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Source URL: game.itu.dk

Language: English - Date: 2010-08-11 15:23:00
26Software / Windows games / Digital media / Gaming / Video game genres / Total Annihilation / Real-time strategy / Internet bot / Strategy video game / Spring Engine / Rise of Nations

Dealing with Fog of War in a Real Time Strategy Game Environment Johan Hagelb¨ack and Stefan J. Johansson A. Research Question and Methodology Abstract— Bots for Real Time Strategy (RTS) games provide

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:39
27Gaming / Software / Windows games / Massively multiplayer online role-playing games / Virtual economies / Virtual reality / Role-playing game terminology / Alternate character / Eve Online / World of Warcraft / Massively multiplayer online game / Avatar

Uses of Multiple Characters in Online Games and Their Implications for Social Network Methods Alex Leavitt Annenberg School for Communication & Journalism, University of Southern California

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Source URL: alexleavitt.com

Language: English - Date: 2016-01-18 15:51:11
28Sports / Leisure / Terminology / Tie / Tennis scoring system / Overtime / Team sports / Ball games / Winter Olympic sports / Winter sports / Bowls

League Rules for Friday 21 end league TO BE PLAYED UNDER WIBC RULES except where explicitly stated 1) Entry Conditions

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Source URL: btckstorage.blob.core.windows.net

Language: English - Date: 2016-01-13 10:08:28
29Learning / Skill / Massively multiplayer online role-playing games / Internet advertising / Internet marketing / Windows games

Microsoft Word - Entering skills as Part of Talent Review for employee.docx

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Source URL: fermiworks.fnal.gov

Language: English - Date: 2016-05-19 12:13:39
30Artificial intelligence / Blizzard games / Windows games / Multiplayer online games / Video games with isometric graphics / Reactive planning / StarCraft / Intelligent agent / Micromanagement / Multi-agent system / Subsumption architecture / Cognitive architecture

Reactive Planning Idioms for Multi-Scale Game AI Ben G. Weber, Peter Mawhorter, Michael Mateas, and Arnav Jhala Abstract— Many modern games provide environments in which agents perform decision making at several levels

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Source URL: game.itu.dk

Language: English - Date: 2010-08-10 12:41:00
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